How Long Does It Take To Render A Fluid Animation After Its Baked
Rendering multiple frames for a complete animation tin be fourth dimension consuming, fifty-fifty on a fast machine, because each frame is individually candy. Realistic materials, shadow casting, and other factors can dull the procedure as well. This scene is relatively elementary even so, and then it doesn't take long to render.
Set up the scene:
- Open up your saved animation, my_battlefield set on.max, or open battlefield_attack.max, located in the \scenes\startup\battlefield folder.
Annotation: If you saved your completed files to a folder other than \scenes\startup, when you open ane of your files y'all might come across messages about missing files. If you lot run into this problem, click the Scan button on the Missing External Files dialog. This opens the Configure External File Paths dialog. Click the Add button. Use the Choose New External Files Path dialog to navigate to the folder where y'all loaded the original file, and then click Utilise Path. Click OK, and so click Continue.
Return your animation:
- On the main toolbar, click
(Render Setup). 3ds Max opens the Render Setup dialog.
- In the Time Output group, choose Active Time Segment. (If you lot left the setting at Unmarried, just the currently displayed frame would render.)
Tip: If your computer is fast, you can skip the next stride.
- In the Output Size group, change the default (640 x 480) to 320 x 240.
This smaller size has but 1-quarter the expanse of the default, making it much faster to render.
- In the Render Output group, click the Files button. (Yous might have to scroll down in order to see this control.)
- On the Render Output File dialog, proper name your blitheness mybattlefield_attack.avi. Click Save to save the animation to the default folder (usually \renderoutput).
Alert: Y'all must either add the extension .avi in the file name, or else select AVI as the file type. If yous don't tell the program what blazon of animation format to save in, the rendering won't work.
3ds Max opens a AVI File Compression Setup dialog.
- Click OK to choose the default settings.
Notation: You can use the Compressor drop-downwardly list to choose a detail video compressor, or codec. The available choices depend on your arrangement setup. Many codecs let you apply the Quality slider to conform the quality of the output (primarily the output resolution). For the default DV Video Encoder, this control is not bachelor.
On the Render Setup dialog, Relieve File is now selected and the output field shows the location of mybattlefield_attack.avi.
- At the top of the Render Setup dialog, set the View to Render option to Camera01.
Always check to be sure you're rendering the right viewport.
Tip: In almost cases, you will render the camera viewport.
- Click Render to begin the rendering process.
Sentry a few frames to brand sure that the rendering gets off to a good first. In the Rendering dialog, the Full Animation progress bar gives you an idea of how long the rendering volition take.
To complete this tutorial, render the animation you made before. The rendering time is probably about 6 minutes, depending on the speed of your machine.
Play the rendered blitheness:
- When your blitheness is finished rendering, choose Rendering menu
View Image File. - In the View File dialog, double-click mybattlefield_attack.avi to open up the Media Player and showtime the playback.
You lot can also come across a version of the animation by playing this movie:
Summary
Y'all have learned how to notice your way around the 3ds Max user interface while creating an animated scene. You at present know how to navigate the viewports, create uncomplicated objects using primitives, and assign materials to them. You've also learned how to move objects as well as animate and return your blitheness.
Source: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2018/ENU/3DSMax-Tutorial/files/GUID-D1FE221D-E6E0-4467-8958-3AFF6764EE46-htm.html
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