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How Do U Feed The Show Animals In Boat Race For Farmville 2

Late Game Guide for "Farmville two: Country Escape"!

Brittany is a mobile gaming addict! Her favourite genres are simulation, coincidental, RPG, tycoon, fashion, adventure, puzzle, and city-builders.

A guide filled with tips, cheats, tricks and hints for playing Farmville 2: Country Escape!

A guide filled with tips, cheats, tricks and hints for playing Farmville 2: Country Escape!

Farmville 2: State Escape is a mobile game bachelor on Android and iOS devices, which allows you to run a subcontract, establish crops, tend to animals, produce goods, sell farm products, play with friends, and more than!

While getting starting in the game is fairly easy (and I've fifty-fifty created a guide to assistance new players get started), there are some things introduced in the late-game that you'll really want some actress help with, like completing circuitous orders for Marie's Order Lath, winning the County Fair, gaining points in the Boat Race, completing orders for The Mariner, getting animals for your Brute Park, and excelling at timed events. Here's some tardily-game tips for Farmville 2: Country Escape!

You tin download this game for iOS and Android.

Are you lot a newer player? Check out my article on ten+ Beginners Tips for Playing "Farmville 2: State Escape"!

Animal Park

The Brute Park is fairly straightforward, but hither are some tips:

  • The Animate being Park will asking the same items typically, so always have these appurtenances fix to make: Socks, Herb Butter, Blackberry Pie, Blackberry Tart and Corn Husk Doll. It may also ask for other things similar Granola Bars, Crab Cakes, Pan Fries, etc. just less frequently and in smaller quantities.
  • Always send the maximum amount of Farm Hands out in the truck. You get more points for more Farm Easily. If yous don't have any gratuitous Farm Hands, at least inquire for one in your co-op and transport the borrowed one. You want to complete as many Trailers as you can to earn more rewards per calendar week and unlock more than Delivery Points/Brute Cash.
  • Reach your personal goal on Marie'south Gild Board each calendar week to win Safety. Safe can exist used with Timber to unlock a better Trailer. The better Trailer gives more points per commitment. Simply rent the Trailer when yous have spare Farm Hands ready to send it out completely full.
When your barn is full, click the "x" on items you don't need to delete them!

When your befouled is full, click the "x" on items you don't need to delete them!

Barn Management

I of the hardest parts of the game is having plenty space in your barn. The natural way to take a larger barn is past only upgrading it, using tools, tin and coins.

However, here are some other tips to manage your barn infinite:

  • Throw away Padlocks, Nails, and Lightbulbs. When your befouled gets close to being total (the meter bar turns red), yous can look within and you'll see an "10" on the items you tin can delete. Unfortunately, y'all can only throw all the items out at once (e.g. you can't but delete v out of x padlocks), but y'all tin free upwards space this mode. Padlocks and nails can easily be earned once more through foraging, watching videos, or at the Prize Tent. Lightbulbs are useless unless you really want to expand your back porch.
  • Throw abroad other unnecessary tools, unless y'all're close to unlocking a new expanse of the Brute Park. For example, if your next unlock requires only Axes and Rakes, only you take Shears, throw the Shears abroad. Y'all'll earn them again when y'all need them.
  • Turn your raw materials into products. Discover out what you can make with your raw goods. For example, if you take a bunch of Contumely and Wool, you tin can beginning making Plush Cats. Or if you take an abundance of Clams, make Clam Chowder. Products always sell more than the raw goods, plus y'all'll earn County Fair points when you harvest your machine, and costless up space in your barn. You can either sell the products directly in the Global Marketplace (don't forget to sell them at the highest cost), or refresh Marie'southward Order Board until you come with an guild that requests them.
  • Participate in Boat Race to go a barn expansion. If you and your co-op do well in Boat Race, you'll earn the Boat Race Fable Cadet Tulio who gives a max of twenty actress space in your Barn, Silo and Seaway Storage (your co-op needs to reach Sailboat III league to win him).
  • Utilise the Ability Pins from Animal Park rewards. Subsequently saving 6 animals, you earn the Happy Hoarder Pivot which tin be redeemed at the Prize Tent and gives 20+ befouled space (and stacks with the Boat Race expansion). 18 animals unlocks Happy Hoarder Pin Two, which gives 40+ barn space!

Boat Race

The Boat Race can be intimidating, but here's some tips to achieve your goal each fourth dimension:

  • Salve your Prized Creature Ribbons and only plough them in when y'all have a task to redeem an award at the Prize Tent. You can save up to 100 each of Yellow, Cherry, and Blue ribbons. Redeeming rewards at the tent takes seconds. And so y'all can complete this chore very quick and easily, and turn your ribbons into keys, or stamps!
  • If you become a task to feed a Show Animal "X corporeality of times" get-go upwardly at to the lowest degree two Show Animals at once. Feed the animals with whatever goods you already have on hand or can craft apace, and skip the requests you can't exercise. You will easily achieve your goal if you practice information technology this way. I commonly practise 3 Evidence Animals at one time and tin complete feeding them (even feeding them 48 times) within a few hours.
  • If y'all run into a task for the Mariner, make sure you have the Mariner active and ready to submit an guild for him. Accept the task earlier you lot sell anything to the Mariner and so sell abroad to quickly complete your goal.
  • If yous take the chore that requires yous to complete "X number" of planes with Eagle Center Eddie, employ the Ready Eddie Pivot. This Pin makes Eddy come back as soon as he flies away, rather than waiting a few hours. If you get an Eddy order that's too hard to complete, skip it; he'll come right back after a few seconds. Check the order and see if y'all can complete it; if so, do- if not, skip again until you lot become a better 1.
Make sure to ONLY select Boat Race tasks you can complete!

Brand sure to ONLY select Boat Race tasks you can consummate!

Roll to Go on

Read More From Levelskip

  • Earning Country Off-white Points is also easy to complete for Gunkhole Race (run across above tips for Country Fair). Brand sure you have your bonuses on and you'll reach the goal in no time.
  • Endeavour to avert harder tasks, like making items that require a lot of rare goods (Quartz, Tin, Woods, etc.), but accept like shooting fish in a barrel ones like making 12 Brie Cheese, etc. Also don't have the Nick'south Knicknacks tasks (they may exist easy to complete, just you have to await for Nick to return to practice another), sending Farm Hands to Pappy'southward Pond multiple times (takes viii hours, unless you won a Power Pin that shortens the time), or whatsoever Sophia's Tasting Tabular array tasks (while yous can usually easily fill the cheese and fruit orders, it takes a long time and a lot of Quartz to make nigh of the drinks she wants).
  • Other like shooting fish in a barrel tasks: Sending Subcontract Hands to POI multiple times (cull tasks that inquire you to go to Grandmas Glade or Merryweather Mine, equally they are the fastest POI and accept the easiest items to open), Sending Farm Hands (if you're in a large co-op you can ship farm hands easily if everyone is requesting them), Complete Orders on Marie's Lath (easy, and y'all should be doing this any way to reach your personal and co-op goals).
  • Don't accept tasks unless you know you tin can quickly complete them (by quickly, I'd say 16 hours or less)! It hurts your co-op if you reject a task or but don't complete information technology at all, and if you're stuck on a chore for multiple days, it slows downward your progress and can pb to your co-op failing the race!
Always consider buying a boost to get 2x or 3x points in the fair!

Always consider ownership a boost to go 2x or 3x points in the fair!

Canton Off-white

Tips for scoring high in the County Off-white:

  • Employ bonuses! You get a free bonus at the start of each fair in one case you reach your personal goal. After that, you can utilise coins to purchase 2x points and 3x points. Y'all can use keys to become college bonuses, but I don't recommend using keys for this.
  • E'er have your machines running and brand certain you harvest when your bonuses are active. The bonus will run out after 24 hours, so make sure you lot continue an eye on information technology before yous harvest anything.
  • Make items that give high points: typically, annihilation that requires items from The Lighthouse/Cove/Water Plots, like Dried Fruit, Spinach Bread, Fisherman'southward Hat, Cove Dial, Rain Slicker, Sea Biscuits, Smoked Trout, as well as Lemon Zest and Pillow. Additionally, you can turn around and sell virtually of these items at the Mariner'south Board or on Marie's Order Lath, or of course, the Global Marketplace, earning you more coins to use for your side by side bonus.

Marie'south Lodge Board

Marie's Order Board can exist a pain; the more orders you do and the higher the level you are, the bigger requests she asks of yous.

Tips for Marie'south Order Lath:

  • Skip and refresh the orders you can't complete until you observe ones y'all can.
  • Only take an order that y'all know you can complete inside the v-day time frame (and ideally a lot faster than that).
  • You can "Ask" your co-op to complete your orders for you. If they consummate your club, you lot go double the points on your Co-Op Goal board. Reaching your Co-Op Goal each calendar week unlocks an extra Subcontract Hand.
  • Don't waste rare items on Marie. I never consummate orders that use Quartz, Wood, or Duck Feathers on Marie; save these goods for your Mariner orders or something else. Keep refreshing until you get simple orders that just require crops and piece of cake to find products (like Green Grapes, Strawberry Milk, or Overalls). Or if you have an abundance of something (e.g., Brass and you lot get an social club for Compass) experience free to consummate information technology.
Don't be afraid to skip a difficult Mariner Order!  The one if this picture isn't too hard, so I'd complete it.

Don't be afraid to skip a hard Mariner Lodge! The 1 if this motion-picture show isn't too hard, so I'd consummate it.

Mariner's Orders

Tips for completing Mariner's Orders:

  • Always keep on hand 1 each of Royal Sextant, Antique Diving Helmet, and Silvery Anchor- the Mariner will always request at to the lowest degree one of these.
  • Kickoff making your side by side club every bit soon equally you consummate the terminal one. Though you won't know the exact quantity until the Mariner arrives subsequently 2 hours, if y'all get a asking for things similar Woollen Scarf or Knit Cap, you'll always need at least 14-xx of them.
  • Aforementioned with Glass Floats: he'll usually request 14+ and so start making them immediately.
  • If the Mariner asks for a Canvas Tote, you simply need to make ane, he'll never inquire for more.
  • You can skip orders that are too difficult. When the Mariner arrives, look at the order and decide if you want to complete information technology. Don't sell anything still! On the bottom right of his board, in that location will be a ruddy skip button. Skip the lodge. If you sell even one item, y'all won't be able to skip and volition have to look iii days for his order to refresh. After skipping, just expect 2 hours for the next order.
  • Personally, if I see orders with Quilts, I skip them. The Mariner volition ask y'all for anything betwixt 8-24 Quilts, which accept ii Duck Feathers and six Wool each. Since you can just get 1 Duck Plume per trip to Mallard'south Mill, it can take a long time to accrue plenty feathers. Unless yous have Duck Feathers or Quilts already stored, or a co-op that can help, it's not worth trying to do the Quilt order.

Show Pigs and Bear witness Sheep

One question y'all'll probably ask yourself later on a while- are show pigs and prove sheep even worth doing?

Yeah, and no. Offset, you take to pay coins to start feeding a show animal (unless a friend or co-op member has invited you to help them with an animal for gratuitous, or yous've unlocked a prove animal from the concluding weigh-in). Also, feeding show animals means producing a lot of products and feeding them to your greedy little pigs and sheep, and you don't get coins back per each item you feed, either.

However, depending on how fat your pig/sheep gets at the end of the 3-twenty-four hours weigh-in, y'all'll receive a reward: coins, keys, helping hands, speed grow, a gratis show beast for next round, and maybe even a costume if you make information technology to "bonus style."

The costumes are purely decorative (though you can win keys in the game for unlocking costumes on your prove animals!), but if yous're into collections or similar seeing beautiful little pigs dressed upwardly in headbands roaming effectually your farm, they're fun to collect.

Personally, I only do show animals if I need to feed them for a gunkhole race chore, if a friend has invited me to join them, or when I have a agglomeration of spare products to become rid of in my barn. Testify animals are as well a bully way to motivate yourself to create a lot of appurtenances, which in turn will help you get a lot of points in the Country Fair!

Skip event tasks you can't easily complete, and wait ten minutes for the next one, which you hopefully can!

Skip consequence tasks you can't easily consummate, and wait ten minutes for the next 1, which you hopefully can!

Special Events

Special Events are run in the game pretty often. These events are always effectually a theme (like Father'southward Day, or Globe Day) and require you to make special event items. You usually only accept 5-xiv days to complete the effect and win the prize. Prizes are normally either a limited-time or permanent farm hand.

Tips for completing Events:

  • Before the event starts, articulate out your barn! Craft and sell as much as yous can from your Silo and Barn. Yous'll need a lot of space.
  • Use your ability pins: Make It Rain is ever a good one (saves time watering crops), and depending on which goods you'll need, Buttered Up Pin gives a take a chance of Butter when harvesting Cows, Spring Sheep Pin gives 6x wool per Sheep instead of three, and Sweet Molar Pin gives a chance of Sugar when harvesting Corn.
  • Keep an eye out in the Global Market place for event items: a lot of times players will be at a higher level than y'all in the outcome and will sell the appurtenances they don't demand. Snatch them up fast and utilise them for yourself.
  • Focus simply on the issue: don't play Boat Race (unless your co-op needs to you), don't worry about Marie's Order Board, and definitely don't worry about Bear witness Animals or Animal Park, just focus on completing the upshot tasks
  • Keep your Subcontract Hands foraging for event items. Always have them at the points of interest (like Mallards Mill, Merryweather Mine, etc.) and so they bring back consequence items. Some upshot items may only be given at Prized Animals, then have some Farm Easily there besides.
  • If you take special Subcontract Easily, won from previous events, ship them together to the special event betoken of involvement (e'er located next to Nick'south Knicknacks) to fodder. Special Farm Easily take the highest adventure of bringing back special items.
  • Skip orders y'all can't complete. Some Events will give 3 different items to consummate at once. You can either make full these 3 orders, or skip them and supersede them after a 10 infinitesimal wait. If you don't have the products to brand an gild, or if making an order volition take more than than 10 minutes, skip information technology and await for the side by side order that you can practise.
  • Definitely don't sell your issue items, unless they are ones yous accept besides many of and become hands. For instance, on a recent effect, I got 1 event item each time I went to Grandma's Glade, and I was sending Farm Hands to Grandma's Glade every fifteen minutes because I also needed Blackberries for the event. In the terminate, I had xx of this event item, but only needed one of information technology per production. I felt safety selling fifteen of them because I could easily replenish them and never needed more 1 at a fourth dimension to brand a product. Otherwise, hoard your event items!

The Global Market

Keep an heart out in the Global Marketplace for items you lot demand: refresh and browse every 5 minutes and be quick to buy whatever you demand. You have to scroll fast and purchase immediately earlier other players purchase the item before you.

If you run into raw goods like Quartz, Tin can, Brass, Trout, Mint, Wood, Duck Feathers, Blackberries, and Chives, or crops like Lemons, Pears, and Ruby Grapes, buy them! These items are harder to come by through foraging or take a long time to grow/only harvest in small quantities.

It'southward also a good thought to only buy things in the Global Market that are hard to make even if you don't need them at the moment: items that are made with Quartz, Duck Feathers, and Brass, or items that take a long time to brand like Corn Husk Dolls or fifty-fifty Socks, are worth buying and having a few of in your barn to quickly complete orders for Mariner, Eddie, Nick, Show Animals, etc.

The Lighthouse is definitely worth your hard-earned stamps!

The Lighthouse is definitely worth your hard-earned stamps!

The Lighthouse

To search in The Lighthouse, you'll need a lot of stamps. Of form, you can buy stamps with real money or using keys, merely I've never purchased whatever.

Tips for getting more than Stamps for the Lighthouse:

  • Of class, you can collect them by completing Eddie's orders (1 random postage stamp per order)
  • Watching the ads on the projector (y'all can picket upwardly to x videos (ads) a twenty-four hours)
  • Exchanging prized animal ribbons for stamps

The majority of my stamps come from the videos on the ad projector and turning in ribbons.

Information technology'due south always a practiced idea to keep your cove busy searching for nets; you can win so many items (everything from Quartz, to Contumely, and Wood) and lots of keys and coins.

Farmhands and Where To Apply Them

Looking for where to place your Farmhands? Look no further!

I've simply included the Farmhands currently bachelor in the game (as not all of us have won Farmhands through events).

Source: Farmville two: Country Escape Wiki

Famhand Glade Pond Mine Pier Factory

Dr. Vivian

+ take chances of Bass

+ chance of Trout

Heidi

+1 Strawberry

Johnny

+ chance of Chives

+1 Carrot

Mariner

+1 Pearl

+ane Pearl

+2 Pearl

+i Pearl

Trish

+1 Salmon

+ chance of Lobster and Pearl

Fisherman

+1 Blackberries

Gardner

+ chance of Chives

Calvin

+ risk of Tin

Dakota

+ gamble of Mint

+250 coins

St. Bernard

+1 Blackberry

+ run a risk of Bass

+2 Copper

+ gamble of Lobster

Siamese Cat

+ chance of Chives

+1 Mint (if dropped)

+2 Tin

Tabby True cat

+ chance of 2 Chives

+ane Bass (if dropped)

+ chance of Pearl

Hound Dog

+1 Blackberry (just lowers chance of Chives)

+1 Bass (if dropped)

+ chance of Copper and bonus Quartz (if a special event version of the hound dog)

+ chance of Pearl

Border Collie

+ chance of Chives

+ chance of Mint (if dropped)

+ chance of Copper

Red Edge Collie

+1 Blackberry

+ gamble of Copper

+ take a chance of Lobster

Those are all my late game/avant-garde player tips for Farmville ii: Country Escape! Is in that location something I missed? Let me know in the comments below!

© 2021 Brittany Brown

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Source: https://levelskip.com/mobile/Farmville-2-Country-Escape-Guide-Tips-Advanced

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